I Have No Game, and I Must Blog

Random adventure titles

S. Ben Melhuish • Friday, August 25, 2017

Since everybody is doing it, let’s train a neural network with the titles of all adventures published by TSR and Wizards of the Coast, and have it try to generate more adventure titles.

A few highlights:

I followed Don Hon’s methodology. As my input, I used a slightly cleaned-up list of adventures published by TSR and Wizards. (For example, I threw out duplicate or near-duplicate titles, as well as things which weren’t primarily adventures.) This gave me a list of 337 items, which I fed into the system and trained for 4000 epochs. I then generated a 5000-character stream, threw out the first and last lines, and: